Development Roadmap

Prototype

Form Game Design Document
  • Design general plans for the project
  • Detail game philosophy and pacing
Set Up Unity Project
  • Assign proper render pipeline
  • Assess libraries and functionality
  • Research potential optimization
Program Functionality
  • Create outer game mechanics
  • Program modular systems
  • Develop optimization programs
Making an Environment
  • Model environment in Blender / Maya
  • Optimize and export to the game
  • Place lights and volumetrics in Unity
Draw UI Elements
  • Draft UI layout and design
  • Create UI elements in vector program
  • Add UI functionality into project

PreAlpha

Form Demo Build Document
  • Review game design document
  • Implement story pacing and context
  • Detail holistic player experience
Set Up Playtesting
  • Form iterative playtesting events
  • Conduct survey and detail results
Implement Concepts
  • Create cinematic mechanics
  • Execute on ideas from document
  • Fine-tune the player experience
Marketing and Networking
  • Connect with players on social media
  • Reach out to groups to showcase game
  • Attain further capital from Drexel
  • Set up interviews with marketing figures

Alpha

TBD
  • To be decided during PreAlpha build